The projects below represent my work so far as a programmer. I did not include any Code Institute walkthrough projects, experimental projects, nor code snippets in this list.
Product page to showcase a Calendar App for iOS which I'm currently working on (Swift)
HTML, CSS, Bootstrap
A simple book reading planner to create and print/export a schedule for reading a book
Only for educational purposes: A software forum to add, comment and rate topics. It also contains different search and filter options.
Work in progress: Team planning and coaching tool for customer service teams. Create an account, add team members and add working shifts in the planning.
This is a small game I had developped some years ago in Objective C and distributed it on the App Store. I had written the code from scratch, and designed all the graphics and sound effects. There were 2 version, a free and a paid version. The only difference was that the free version displayed iAds at the top of the screen. I haven't continued developing it, and it's therefore not available anymore. A short promo video is still on Youtube.
Plain Days was an iOS app which was my first project written in Objective C back in 2013. It's the predecessor of BasicDay mentioned above and is, like Space Trash, not available anymore. I had published 2 versions: A light version (for free) and a full version (multilingual, and with an additional week view in landscape mode). Check out the screenshots below.
In addition to writing and designing the app entirely, I also promoted it on multiple app forums, and created a banner for an add campaign.